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Broken Sword 2.5 Engine - Build: Jul 24 2006 - 14:20:00 -
VersionID: 26fe39331cddecb8a5634d0f81db04c
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KERNEL: created.
CPUINFO: WARNING - Could not determine CPU name.
KERNEL: CPU detected (vendor name: "GenuineIntel", CPU name: "unknown").
KERNEL: CPU features: MMX SSE.
KERNEL: Window created.
KERNEL: Service 'lua' created from superclass 'script'.
SCRIPT: Lua initialized.
KERNEL: Script bindings registered.
PACKAGEMANAGER: Script bindings registered.
KERNEL: Service 'kfs' created from superclass 'package'.
PACKAGEMANAGER: Package 'data.b25c' mounted as '/'.
INPUTENGINE: Script bindings registered.
KERNEL: Service 'winapi' created from superclass 'input'.
GRAPHICENGINE: Script bindings registered.
KERNEL: Service 'opengl' created from superclass 'gfx'.
SOUNDENGINE: Script bindings registered.
KERNEL: Service 'fmod' created from superclass 'sfx'.
GEOMETRY: Script bindings registered.
KERNEL: Service 'std' created from superclass 'geometry'.
FMODSOUND: FMOD-Library initialized. Sample rate: 44100 / Channels: 32
OPENGLGFX: ERROR - Could not initialize GLsprites. Reason: DISPLAY_MODE_CHANGE_FAILED
MAIN: ERROR - Exception "EXCEPTION_ACCESS_VIOLATION" occured at 0x004180A7.
MAIN: Memory dump written to "C:\DOCUME~1\Facundo\CONFIG~1\Temp\BSE2B5.tmp".
KERNEL: Active service 'opengl' disconnected from superclass 'gfx'.
KERNEL: Active service 'kfs' disconnected from superclass 'package'.
KERNEL: Active service 'winapi' disconnected from superclass 'input'.
KERNEL: Active service 'fmod' disconnected from superclass 'sfx'.
KERNEL: Active service 'lua' disconnected from superclass 'script'.
KERNEL: Active service 'std' disconnected from superclass 'geometry'.
KERNEL: Window destroyed.
KERNEL: destroyed.
MAIN: ERROR - !! PROGRAM TERMINATED DUE TO EXCEPTION !!
PD.: I have seen the engine demo...It looks great..
I have watching the log, I see that you are developing with lua scripts and opengl,
so... there can be a BS2.5 for linux??
Due to the internal settings of the demo 32 bits are needed. This may be configureable in the final game (not too sure about it though).
What monitor do you have? I've never come across a monitor that can only do 24 bit colors. Most screens can either run in 16 bit or 32 bit mode...
yes..I'm seeing to buy a video card, but my motherboard is little old, it don't have APG slots, so I'm seeing to change my motherboard, or just buy a card for PCI slot...but the problem is the money :P
well...thankyou for answer...
PD.: i have a doubt, why can i run engine demo in 24 bits?, I mean the scene in the bar..