Is this blendshape test for real? It sure looks great, but doesn't really fit in the Broken Sword 2.5 environment as shown in the preview..
It looks more like the 3D Broken Sword 3, not the 2D parts 1 and 2 :?:
Great Job... I'm definately looking forward to seeing BF 2.5 develop into a fully functioning game. Your efforts will pay off... keep up the great work!
hmmm i know, but i only suggest to use render similar to bs2 style. everything would be in 3d but it would fake the hand-maded animations. im not talking about making all cutscens in real :]
Well, we thought about that but won't do it cuz:
1. shaders increase the render-time;
2. it's quite difficult to make the shaded animation look good (and there aren't many good outline tracers, too).